Game Design Portfolio

虚幻引擎5项目

本项目探讨了关卡设计中的视觉引导,重点研究光线和构图如何在没有显式用户界面的情况下引导玩家移动。

项目概览(虚幻引擎)

重点:关卡设计中的视觉引导工具:虚幻引擎5目标:通过灯光和空间设计引导玩家移动

技术挑战

玩家在没有明确指引的三维环境中经常会迷路。挑战在于设计能够自然引导玩家移动的环境,而无需明确的指令。

解决方案

  • 光线对比
  • 焦点
  • 路径构图

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